Creative Brief: Graphic Design Team

04: Creative Brief: Graphic Design Team

The repeatable one-pager I hand the designer. Brand, copy, and specs are locked, so the work starts from a clear target, not a blank page.

Shared context (top of every design brief)

Mood board (the look, locked before anyone designs)

This is the visual target I’d hand the designer with the brief, so the look is agreed before the first file is built. Wholesome, clever, share-safe. The one idea on every frame.

Mood board: the You’re Not Crazy look

YNC-05 · Billboard

YNC-06 · Social statics

YNC-07 · Franchisee template

YNC-08 · Animated GIFs

Landing-page visuals (supports the landing-page copy)

Design deliverables from one concept

Asset Files
YNC-05 Billboard (3 sizes) 3
YNC-06 Social statics (4 x 2 ratios) 8
YNC-07 Franchisee template (+ guide) 2
YNC-08 Animated GIFs 3
Landing-page visuals 4
Design total 20

The full picture: 40 from one shoot

Source Deliverables
Video (brief) 17
Graphic design (this brief) 20
Email (sequence, 3 + GIFs) 3
Total ready-to-ship 40

The shoot and the locked copy are the expensive part, and they happen once. Everything above is one concept cut into every ratio and placement, so output goes up while the budget holds.

Optional, direct-response only: for DR campaigns the designer builds offer cards that carry the discount code at every platform size. Outside DR they are clutter, so they are an add-on, not part of the core set. Where I save time is the matching video end-cards: I script them in DaVinci Resolve or After Effects instead of hand-editing the end of every cut, which saves about 2.5 days an edit cycle.

Why one idea, many statics, scales output

Every static is a reframe of the same locked concept, so the designer is never inventing from zero, just cutting the one idea into the formats the Media Buyer needs to test. More variants, same brand, no extra ramp.